Uses of Interface
de.javagl.simplemesh.MeshPrimitives

Packages that use MeshPrimitives
de.javagl.simplemesh Simple interfaces for indexed meshes 
de.javagl.simplemesh.impl Default implementations of the mesh interfaces 
de.javagl.simplemesh.ui   
de.javagl.simplemesh.utils Utility classes for meshes 
 

Uses of MeshPrimitives in de.javagl.simplemesh
 

Subinterfaces of MeshPrimitives in de.javagl.simplemesh
 interface Mesh
          Interface for a simple mesh.
 

Uses of MeshPrimitives in de.javagl.simplemesh.impl
 

Classes in de.javagl.simplemesh.impl that implement MeshPrimitives
 class DefaultMesh
          Default implementation of a Mesh.
 class DefaultMeshPrimitives
          Default implementation of MeshPrimitives.
 

Constructors in de.javagl.simplemesh.impl with parameters of type MeshPrimitives
DefaultMesh(MeshPrimitives meshPrimitives)
          Creates a new mesh from the given primitives
 

Uses of MeshPrimitives in de.javagl.simplemesh.ui
 

Methods in de.javagl.simplemesh.ui with parameters of type MeshPrimitives
static void GeometryView.show(java.lang.String title, MeshPrimitives meshPrimitives, java.util.List<Edge> additionalEdges)
           
 

Uses of MeshPrimitives in de.javagl.simplemesh.utils
 

Methods in de.javagl.simplemesh.utils that return MeshPrimitives
static MeshPrimitives ObjLoader.load(java.io.InputStream objInputStream)
          Reads mesh primitives from the given OBJ input stream.
static MeshPrimitives ObjLoader.load(java.lang.String fileName)
          Reads the mesh primitives from the OBJ with the given name
 

Methods in de.javagl.simplemesh.utils with parameters of type MeshPrimitives
static float[] Area.computeVertexAreas(MeshPrimitives meshPrimitives)
          Compute the array containing for each vertex the area (that is, 1/3 of the area of its adjacent triangles).
static void ObjLoader.save(MeshPrimitives meshPrimitives, java.io.OutputStream objOutputStream)
          Write the given mesh primitives as OBJ data into the given stream
static void ObjLoader.save(MeshPrimitives meshPrimitives, java.lang.String fileName)
          Save the given mesh primitives into an OBJ file with the given name